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Recognitions

C.A.S. Awards

Winner Sound Mixing:

Oppenheimer (2024)
Giullermo del Toro's Pinocchio (2023)

Nominated Sound Mixing:

Avatar 2: The Way of Water (2023)
Dune 2 (2025)

 

Emmy Awards

Winner Sound Mixing and Editing:

Maya and the Three (2022)

Past Film/Television Projects

My Work

Narration, Editing, Mastering

Audiobook Production

Narration, Editing, Mastering

After cultivating both a skill and love for performing, followed by an award winning career in audio manipulation, I found an at-home career in Audiobook producing.

I have 6 completed audiobooks published (1 currently in production) that I had a part in, either with full production of narrating, editing and mastering, or I was asked to continue on with an author and be the editor and sound mixer for continuing projects. I currently work in Adobe Audition, but have experience in other applications as well.

Editing, Mastering Only

Foley Mixer
for Film and TV

I have extensive experience in sound editing and design for film, TV, and music projects. From dialogue editing to sound effects creation, I can help you achieve the perfect sound for your project. In a new film "Stuck" that is soon to be sent to the festival circuit, I was asking to deep clean a noisy dialogue track and provide design elements for their dream sequences.

I have six extensive years of foley mixing experience on major feature films. I use my technical skills to facilitate creation of high-quality audio that enhances the visual experience and becomes a character. Being one cog in a large post production sound environment, here are the ways I've specifically contributed for recent films while working at OSU with Dan O'Connell including Oppenheimer, Barbie, and Guillermo del Toro's Pinocchio.

Pinocchio Foley Reel

Pinocchio Foley Reel

Avatar 2 Foley Reel

Avatar 2 Foley Reel

Oppenheimer Foley Reel

Oppenheimer Foley Reel

Audio Design and
Technical Audio Design

I specialize in creating audio for games that enhances the player's experience and adds to the overall atmosphere of the game. I use my technical audio skills to to implement in Wwise and immerse the player in the game's world. Creating reactive and dynamic programming allows the player to enjoy freely. 

Creating sound design and sound mixing for films is where it all began for me. Falling into the groove of enhancing the audio experience and telling it's own story was the auditory performance I didn't anticipate loving.

Gaming Audio Reel

Gaming Audio Reel

Film Audio Mixing Reel

Film Audio Mixing Reel

Bio
Contact

BIO

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I am a professional audio designer and mixer with years of experience in creating high-quality audio for film, TV, audiobooks, and games. My technical skills and keen ear for sound allow me to create immersive soundscapes that enhance the audience experience. I also provide technical audio services and can help you with any audio-related technical issues you may have with implementation or mixing.

And this is my mom, my ultimate role model. Looking forward to connecting.

CONTACT

Get in touch with me to discuss your design/implementation/production needs
Email: tavish.grade@gmail.com

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